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17 May 2024: Card library updated.

Svyelunite Priest

1U · Creature — Merfolk Cleric

{U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) 1/1

Similar cards

Color identity:
NameManaTypeText
Skyline Scout 1WCreature — Human Scout Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn. 2/1
Syndicate Trafficker 1BCreature — Aetherborn Rogue {1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn. 3/1
Metropolis Sprite 1UCreature — Faerie Rogue Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2
Kros, Defense Contractor 1GWULegendary Creature — Cat Advisor At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/4
Ivory Crane Netsuke 2Artifact At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.
Custody Battle 1REnchantment — Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
Epic Struggle 2GGEnchantment At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
Quick-Draw Dagger 3Artifact — Equipment Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Devoted Caretaker WCreature — Human Cleric {W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn. 1/2
Pull 4B/RB/RSorcery Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.
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