Card Codex

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17 May 2024: Card library updated.

Svyelunite Priest

1U · Creature — Merfolk Cleric

{U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) 1/1

Similar cards

Color identity:
NameManaTypeText
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Sway of Illusion 1UInstant Any number of target creatures become the color of your choice until end of turn. Draw a card.
Hazoret's Favor 2REnchantment At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
Carrionette 1BCreature — Skeleton {2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard. 1/1
Orthion, Hero of Lavabrink 3RLegendary Creature — Human Soldier {1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery. 3/3
Sapphire Charm UInstant Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Rafiq of the Many 1GWULegendary Creature — Human Knight Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. 3/3
Olivia's Midnight Ambush 1BInstant Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
Ranger's Hawk WCreature — Bird Flying {3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) 1/1
Alarum 1WInstant Untap target nonattacking creature. It gets +1/+3 until end of turn.
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