M:tG card similarity search
1U · Creature — Merfolk Cleric
{U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Elvish Herder | G | Creature — Elf | {G}: Target creature gains trample until end of turn. 1/1 |
Crossbow Ambush | G | Instant | Creatures you control gain reach until end of turn. (They can block creatures with flying.) |
Advanced Hoverguard | 3U | Creature — Drone | Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2 |
Ray of Command | 3U | Instant | Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. |
Pang Tong, "Young Phoenix" | 1WW | Legendary Creature — Human Advisor | {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. 1/2 |
Mushroom Watchdogs | 1G | Creature — Dog | Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery. 2/2 |
Éowyn, Lady of Rohan | 2W | Legendary Creature — Human Noble | At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. Equip abilities you activate cost {1} less to activate. 2/4 |
Sighted-Caste Sorcerer | 1W | Creature — Human Wizard | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.) 1/1 |
Hammer Helper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. |
Unraveling Mummy | 1WB | Creature — Zombie | {1}{W}: Target attacking Zombie gains lifelink until end of turn. {1}{B}: Target attacking Zombie gains deathtouch until end of turn. 2/3 |