M:tG card similarity search
2R · Creature — Human Pirate
Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Ineffable Blessing | 1G | Enchantment | As Ineffable Blessing enters the battlefield, choose a number. Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) |
| Miasmic Mummy | 1B | Creature — Zombie Jackal | When Miasmic Mummy enters the battlefield, each player discards a card. 2/2 |
| Kelsien, the Plague | RWB | Legendary Creature — Human Assassin | Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter. 2/2 |
| Bone Shredder | 2B | Creature — Phyrexian Minion | Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature. 1/1 |
| Vault 75: Middle School | 2WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile all creatures with power 4 or greater. II, III — Put a +1/+1 counter on each creature you control. |
| Familiar Beeble Mascot | Stickers | {TK}{TK} — Whenever this creature attacks, untap target permanent. {TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. {TK}{TK} — 2/3 {TK}{TK}{TK} — 5/3 | |
| Arcee, Acrobatic Coupe | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee. 2/2 | |
| Drowned Catacomb | Land | Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}. | |
| Halimar Depths | Land | Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}. | |
| Tovolar's Huntmaster | 4GG | Creature — Human Werewolf | When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 6/6 |