M:tG card similarity search
XBB · Sorcery — Arcane
Swallowing Plague deals X damage to target creature and you gain X life.
Name | Mana | Type | Text |
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Rampaging War Mammoth | 5RR | Creature — Elephant | Trample Cycling {X}{2}{R} ({X}{2}{R}, Discard this card: Draw a card.) When you cycle Rampaging War Mammoth, destroy up to X target artifacts. 9/7 |
Victory of the Pyrohammer | 3RR | Enchantment — Saga | (As this Saga enters and after your draw step add a lore counter. Sacrifice after III.) I — Victory of the Pyrohammer deals 4 damage to each creature and each planeswalker. Victory of the Pyrohammer gains "Damage isn't removed from creatures during cleanup steps." II, III — Victory of the Pyrohammer deals 1 damage to each creature and each planeswalker. |
Breath Weapon | 2R | Instant | Breath Weapon deals 2 damage to each non-Dragon creature. |
Dwarven Scorcher | R | Creature — Dwarf | Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them. 1/1 |
Indoraptor, the Perfect Hybrid | 1B/GR | Legendary Creature — Dinosaur Mutant | Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Menace Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. 3/1 |
Grindclock | 2 | Artifact | {T}: Put a charge counter on Grindclock. {T}: Target player mills X cards, where X is the number of charge counters on Grindclock. |
Creeping Chill | 3B | Sorcery | Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. |
Divine Deflection | XW | Instant | Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target. |
Loot, the Key to Everything | GUR | Legendary Creature — Beast Noble | Ward {1} At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn. 1/2 |
Ludevic, Necrogenius | UB | Legendary Creature — Human Wizard | Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. {X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery. 2/3 |