M:tG card similarity search
2W/UW/U · Creature — Bird Spirit
Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Caregiver | W | Creature — Human Cleric | {W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
Sacred Boon | 1W | Instant | Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. |
Season's Beatings | RRRR | Sorcery | Family gathering — Each creature target player controls deals damage equal to its power to another random creature that player controls. |
Everdawn Champion | 1WW | Creature — Human Soldier | Prevent all combat damage that would be dealt to Everdawn Champion. 2/2 |
Iron Mastiff | 4 | Artifact Creature — Dog | Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll. 1—9 | Iron Mastiff deals damage equal to its power to you. 10—19 | Iron Mastiff deals damage equal to its power to defending player. 20 | Iron Mastiff deals damage equal to its power to each opponent. 4/4 |
Spore Frog | G | Creature — Frog | Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. 1/1 |
Words of Wind | 2U | Enchantment | {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead. |
Lacerate Flesh | 4R | Sorcery | Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") |
Combat Medic | 2W | Creature — Human Cleric Soldier | {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. 0/2 |
Horn of Deafening | 4 | Artifact | {2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. |