Card Codex

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17 May 2024: Card library updated.

Swarm Guildmage

BG · Creature — Elf Shaman

{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2

Similar cards

Color identity:
NameManaTypeText
Run 3RGInstant Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Lunar Frenzy XRInstant Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Dawnhart Wardens 1GWCreature — Human Warlock Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. 3/3
Healer of the Pride 3WCreature — Cat Cleric Whenever another creature enters the battlefield under your control, you gain 2 life. 2/3
Crimson Mage 1RCreature — Human Shaman {R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/1
Markov Waltzer 2RWCreature — Vampire Flying, haste At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. 1/3
Arborea Pegasus 3WCreature — Pegasus Flying When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. 2/3
Last Breath 1WInstant Exile target creature with power 2 or less. Its controller gains 4 life.
Elvish Champion 1GGCreature — Elf Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 2/2
Soul's Attendant WCreature — Human Cleric Whenever another creature enters the battlefield, you may gain 1 life. 1/1
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