Card Codex

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17 May 2024: Card library updated.

Swarm Guildmage

BG · Creature — Elf Shaman

{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2

Similar cards

Color identity:
NameManaTypeText
Riding Red Hare 2WSorcery Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Breach 2BInstant Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Lend a Ham 2BInstant — Adventure Exile target creature. You gain 1 life for each Boar you control.
Inspiring Cleric 2WCreature — Vampire Cleric When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2
Glass of the Guildpact 2Artifact Multicolored creatures you control get +1/+1.
Gladehart Cavalry 5GGCreature — Elf Knight When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. 6/6
Lumithread Field 1WEnchantment Creatures you control get +0/+1. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Collective Blessing 3GGWEnchantment Creatures you control get +3/+3.
Gaea's Anthem 1GGEnchantment Creatures you control get +1/+1.
Glorious Anthem 1WWEnchantment Creatures you control get +1/+1.
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