M:tG card similarity search
1B · Creature — Human Ninja
Ninjutsu {B} Deathtouch Whenever Swarm Saboteur deals combat damage to a player, conjure a card named Virus Beetle into your hand. 2/2
Name | Mana | Type | Text |
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Sparkshaper Visionary | 2U | Creature — Human Wizard | At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.) 0/5 |
Trendy Circus Pirate | Stickers | {TK}{TK} — Deathtouch {TK}{TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, create that many 1/1 green Squirrel creature tokens. {TK}{TK} — 5/1 {TK}{TK}{TK} — 3/6 | |
Tempered Sliver | 2G | Creature — Sliver | Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it." 2/2 |
Necromaster Dragon | 3UB | Creature — Dragon | Flying Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, create a 2/2 black Zombie creature token and each opponent mills two cards. 4/4 |
Mighty Servant of Leuk-o | 3 | Artifact — Vehicle | Trample Ward—Discard a card. Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. Crew 4 6/6 |
Wasitora, Nekoru Queen | 2BRG | Legendary Creature — Cat Dragon | Flying, trample Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying. 5/4 |
The Indomitable | 2UU | Legendary Artifact — Vehicle | Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles. 6/6 |
Driven | 1G | Sorcery | Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." |
Zeriam, Golden Wind | 3W | Legendary Creature — Griffin | Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying. 3/4 |
Farrel's Zealot | 1WW | Creature — Human | Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn. 2/2 |