M:tG card similarity search
2GG · Creature — Giant
When you're dealt combat damage, sacrifice Swarmborn Giant. {4}{G}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.) As long as Swarmborn Giant is monstrous, it has reach. 6/6
Name | Mana | Type | Text |
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Unnatural Moonrise | RG | Sorcery | It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Orcish Settlers | 1R | Creature — Orc | {X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands. 1/1 |
Wand of Orcus | 2B | Legendary Artifact — Equipment | Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. Equip {3} |
Walking Skyscraper | 8 | Artifact Creature — Construct | This spell costs {1} less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) Trample Walking Skyscraper has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) 8/8 |
Shadow Stinger | 2B | Creature — Vampire Rogue | Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn. Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.) 1/4 |
Embraal Gear-Smasher | 2R | Creature — Human Warrior | {T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent. 2/3 |
Deepfathom Skulker | 5U | Creature — Eldrazi | Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) 4/4 |
Impetuous Devils | 2RR | Creature — Devil | Trample, haste When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice Impetuous Devils. 6/1 |
Phytohydra | 2GWW | Creature — Plant Hydra | If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead. 1/1 |
Pelt Collector | G | Creature — Elf Warrior | Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1 |