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17 May 2024: Card library updated.

Swashbuckling

1R · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has haste.

Similar cards

Color identity:
NameManaTypeText
Combat Research UEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Shield of Duty and Reason WEnchantment — Aura Enchant creature Enchanted creature has protection from green and from blue.
Steelclaw Lance BRArtifact — Equipment Equipped creature gets +2/+2. Equip Knight {1} Equip {3}
Inner Demon 2BBEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
White Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward.
Primal Frenzy GEnchantment — Aura Enchant creature Enchanted creature has trample.
Dub 2WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Chosen by Heliod 1WEnchantment — Aura Enchant creature When Chosen by Heliod enters the battlefield, draw a card. Enchanted creature gets +0/+2.
Scavenged Weaponry 2BEnchantment — Aura Enchant creature When Scavenged Weaponry enters the battlefield, draw a card. Enchanted creature gets +1/+1.
Scourgemark 1BEnchantment — Aura Enchant creature When Scourgemark enters the battlefield, draw a card. Enchanted creature gets +1/+0.
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