M:tG card similarity search
8UU · Sorcery
Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.
Name | Mana | Type | Text |
---|---|---|---|
Rhox Meditant | 3W | Creature — Rhino Monk | When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. 2/4 |
Balancing Act | 2WW | Sorcery | Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. |
Trapmaker's Snare | 1U | Instant | Search your library for a Trap card, reveal it, put it into your hand, then shuffle. |
Conch Horn | 2 | Artifact | {1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. |
Yurlok of Scorch Thrash | 1BRG | Legendary Creature — Viashino Shaman | Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}. 4/4 |
Apocalypse | 2RRR | Sorcery | Exile all permanents. You discard your hand. |
Mindblaze | 5R | Sorcery | Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles. |
Teferi's Wavecaster | 3UU | Creature — Merfolk Wizard | Flash When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle. 3/3 |
Blood Operative | 1BB | Creature — Vampire Assassin | Lifelink When Blood Operative enters the battlefield, you may exile target card from a graveyard. Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand. 3/1 |
The Deck of Many Things | 5 | Legendary Artifact | {2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1—9 | Return a card at random from your graveyard to your hand. 10—19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. |