M:tG card similarity search
8UU · Sorcery
Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.
Name | Mana | Type | Text |
---|---|---|---|
Deathless Knight | B/GB/GB/GB/G | Creature — Skeleton Knight | Haste When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. 4/2 |
Stop That | B | Instant | Target player discards a card. Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return Stop That from your graveyard to your hand. |
Arbor Colossus | 2GGG | Creature — Giant | Reach {3}{G}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls. 6/6 |
Angel of Vitality | 2W | Creature — Angel | Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. 2/2 |
Cruel Bargain | BBB | Sorcery | Draw four cards. You lose half your life, rounded up. |
Infernal Contract | BBB | Sorcery | Draw four cards. You lose half your life, rounded up. |
Hidden Spider | G | Enchantment | When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.) |
Protection Racket | 2B | Enchantment | At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. |
Chambered Nautilus | 2U | Creature — Nautilus Beast | Whenever Chambered Nautilus becomes blocked, you may draw a card. 2/2 |
Sanguine Bond | 3BB | Enchantment | Whenever you gain life, target opponent loses that much life. |