Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Swell of Growth

1G · Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Charismatic Vanguard 2WCreature — Dwarf Soldier {4}{W}: Creatures you control get +1/+1 until end of turn. 3/2
Migratory Greathorn 3GCreature — Beast Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/4
Waking the Trolls 4RGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
Okina Nightwatch 4GCreature — Human Monk As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3. 4/3
Kyscu Drake 3GCreature — Drake Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle. 2/2
Incoming! 4GGGGSorcery Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles.
Flamekin Brawler RCreature — Elemental Warrior {R}: Flamekin Brawler gets +1/+0 until end of turn. 0/2
Bane's Invoker 1WCreature — Human Cleric Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. 2/2
War Dance GEnchantment At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.
Dinosaur Stampede 2RInstant Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
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