Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Swell of Growth

1G · Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Stoneforge Mystic 1WCreature — Kor Artificer When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. 1/2
Evershrike 3W/BW/BCreature — Elemental Spirit Flying Evershrike gets +2/+2 for each Aura attached to it. {X}{W/B}{W/B}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike. 2/2
Survive the Night 2WInstant Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
The Hunter Hero {T}: Target creature you control gets +1/+1 until end of turn.
Tenth District Guard 1WCreature — Human Soldier When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2
Arm the Cathars 1WWSorcery Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Bloodcurdling Scream XBSorcery Target creature gets +X/+0 until end of turn.
Enrage XRInstant Target creature gets +X/+0 until end of turn.
Howl from Beyond XBInstant Target creature gets +X/+0 until end of turn.
Settle the Wilds 2GSorcery Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
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