Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Swift Reconfiguration

W · Enchantment — Aura

Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)

Similar cards

Color identity:
NameManaTypeText
Caught in the Brights 2WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. When a Vehicle you control attacks, exile enchanted creature.
Dread Reaper 3BBBCreature — Horror Flying When Dread Reaper enters the battlefield, you lose 5 life. 6/5
Ondu Inversion 6WWSorcery Destroy all nonland permanents.
Planar Cleansing 3WWWSorcery Destroy all nonland permanents.
Vizier of Tumbling Sands 2UCreature — Human Cleric {T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Vizier of Tumbling Sands, untap target permanent. 1/3
Convenient Target REnchantment — Aura Enchant creature When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +1/+1. {2}{R}: Return Convenient Target from your graveyard to your hand.
Wild Ogre Bupkis Stickers {TK}{TK} — Whenever this creature attacks, put a +1/+1 counter on it. {TK}{TK}{TK} — Metalcraft — This permanent has protection from noncreature permanents as long as you control three or more artifacts. {TK}{TK} — 5/1 {TK}{TK}{TK}{TK} — 7/4
Kenku Artificer 2UCreature — Bird Artificer Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying. 1/1
Flame Fusillade 3RSorcery Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target."
The Myriad Pools Legendary Artifact Land (Transforms from The Everflowing Well.) {T}: Add {U}. Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.
Page 118