Card Codex

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17 May 2024: Card library updated.

Swift Reconfiguration

W · Enchantment — Aura

Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)

Similar cards

Color identity:
NameManaTypeText
Icebind Pillar 2USnow Artifact {S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)
Pacification Array 1Artifact {2}, {T}: Tap target artifact or creature.
Metamorphose 1UInstant Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Resurgent Belief Sorcery Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Slobad, Goblin Tinkerer 1RLegendary Creature — Goblin Artificer Sacrifice an artifact: Target artifact gains indestructible until end of turn. 1/2
Peacewalker Colossus 3Artifact — Vehicle {1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6
Crystal Spray 2UInstant Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.
Yavimaya's Embrace 5GUUEnchantment — Aura Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample.
Atraxa, Grand Unifier 3GWUBLegendary Creature — Phyrexian Angel Flying, vigilance, deathtouch, lifelink When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.) 7/7
Skywriter Djinn 3UCreature — Djinn Flying Domain — When Skywriter Djinn enters the battlefield, conjure a random card from Skywriter Djinn's spellbook into your hand. Then if you have fewer cards in hand than the number of basic land types among lands you control, repeat this process. 3/4
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