Card Codex

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17 May 2024: Card library updated.

Swift Warkite

4BR · Creature — Dragon

Flying When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. 4/4

Similar cards

Color identity:
NameManaTypeText
Cosmic Intervention 3WInstant If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Extinction Event 3BSorcery Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
Growth Spiral GUInstant Draw a card. You may put a land card from your hand onto the battlefield.
Tocasia, Dig Site Mentor 1GWULegendary Creature — Human Artificer Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) {2}{G}{G}{W}{W}{U}{U}, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. 4/3
Blighted Bat 2BCreature — Zombie Bat Flying {1}: Blighted Bat gains haste until end of turn. 2/1
Skyshroud Ranger GCreature — Elf Ranger {T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery. 1/1
Believe 4GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
Disdainful Stroke 1UInstant Counter target spell with mana value 4 or greater.
Muxus, Goblin Grandee 4RRLegendary Creature — Goblin Noble When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. 4/4
Wake the Past 5RWSorcery Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
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