M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Managorger Hydra | 2G | Creature — Hydra | Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. 1/1 |
| Hanweir Garrison | 2R | Creature — Human Soldier | Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.) 2/3 |
| Red Cliffs Armada | 4U | Creature — Human Soldier | Red Cliffs Armada can't attack unless defending player controls an Island. 5/4 |
| Wu Warship | 2U | Creature — Human Soldier | Wu Warship can't attack unless defending player controls an Island. 3/3 |
| Zhou Yu, Chief Commander | 5UU | Legendary Creature — Human Soldier | Zhou Yu, Chief Commander can't attack unless defending player controls an Island. 8/8 |
| Terror of Kruin Pass | Creature — Werewolf | Double strike Werewolves you control have menace. (They can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. 3/3 | |
| Yavimaya Iconoclast | 1G | Creature — Elf | Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn. 3/2 |
| Hellkite Overlord | 4BRRG | Creature — Dragon | Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord. 8/8 |
| Brutal Cathar | 2W | Creature — Human Soldier Werewolf | When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2 |
| Fleetwheel Cruiser | 4 | Artifact — Vehicle | Trample, haste When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 5/3 |