M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Honored Hydra | 5G | Creature — Snake Hydra | Trample Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.) 6/6 |
Benalish Faithbonder | 1W | Creature — Human Cleric | Vigilance Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) 1/3 |
Topiary Panther | 4GG | Creature — Plant Cat | Trample Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) 6/5 |
Kathril, Aspect Warper | 2WBG | Legendary Creature — Nightmare Insect | When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way. 3/3 |
Huatli's Snubhorn | 1W | Creature — Dinosaur | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Extremely Slow Zombie | 1B | Creature — Zombie | Last strike (This creature deals combat damage after creatures without last strike.) 3/3 |
Tundra Wolves | W | Creature — Wolf | First strike (This creature deals combat damage before creatures without first strike.) 1/1 |
Eater of Virtue | 1 | Legendary Artifact — Equipment | Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1} |
Kitsune Blademaster | 2W | Creature — Fox Samurai | First strike Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 2/2 |
Konda, Lord of Eiganjo | 5WW | Legendary Creature — Human Samurai | Vigilance, indestructible Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.) 3/3 |