Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Swiftgear Drake

5 · Artifact Creature — Drake

Flying, haste When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library. 2/4

Similar cards

Color identity:
NameManaTypeText
Young Necromancer 4BCreature — Human Warlock When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. 2/3
Crop Sigil GEnchantment At the beginning of your upkeep, you may mill a card. Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.
Cream of the Crop 1GEnchantment Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Sudden Setback 2UUInstant The owner of target spell or nonland permanent puts it on the top or bottom of their library.
Dreg Mangler 1BGCreature — Plant Zombie Haste Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 3/3
Dark Revenant 3BCreature — Spirit Flying When Dark Revenant dies, put it on top of its owner's library. 2/2
Thundermare 5RCreature — Elemental Horse Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermare enters the battlefield, tap all other creatures. 5/5
Drafna's Restoration USorcery Put any number of target artifact cards from target player's graveyard on top of their library in any order.
Getaway Car 3Artifact — Vehicle Haste Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1 4/3
Sleight of Hand USorcery Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Page 36