M:tG card similarity search
· Artifact — Attraction
Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Name | Mana | Type | Text |
---|---|---|---|
Arcum's Whistle | 3 | Artifact | {3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared. |
Elemental Resonance | 2GG | Enchantment — Aura | Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) |
Zealot il-Vec | 2W | Creature — Human Rebel | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. 1/1 |
Kaldra Compleat | 7 | Legendary Artifact — Equipment | Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7} |
Master Warcraft | 2R/WR/W | Instant | Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block. |
The Ozolith | 1 | Legendary Artifact | Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature. |
Season of the Witch | BBB | Enchantment | At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack. |
Maze of Ith | Land | {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | |
Rolling Stones | 1W | Enchantment | Wall creatures can attack as though they didn't have defender. |
Brago's Representative | 2W | Creature — Human Advisor | While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) 1/4 |