M:tG card similarity search
2GG · Creature — Goblin Shaman
{G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Mox Amber | 0 | Legendary Artifact | {T}: Add one mana of any color among legendary creatures and planeswalkers you control. |
Armed and Armored | 1W | Instant | Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. |
Touch of Darkness | B | Instant | One or more target creatures become black until end of turn. |
Searing Rays | 2R | Sorcery | Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls. |
The Avenger | Hero | {3}, {T}: Target creature you control gains deathtouch until end of turn. | |
Helionaut | 2W | Creature — Human Soldier | Flying {1}, {T}: Add one mana of any color. 1/2 |
Empty-Shrine Kannushi | W | Creature — Human Cleric | Empty-Shrine Kannushi has protection from the colors of permanents you control. 1/1 |
Story Circle | 1WW | Enchantment | As Story Circle enters the battlefield, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. |
Vedalken Outlander | WU | Artifact Creature — Vedalken Scout | Protection from red 2/2 |
Deathbloom Gardener | 2G | Creature — Elf Druid | Deathtouch {T}: Add one mana of any color. 1/1 |