Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Swirling Torrent

5U · Sorcery

Choose one or both — • Put target creature on top of its owner's library. • Return target creature to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Chaos Balor 3RRCreature — Demon Flying Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player. • Target player discards all the cards in their hand, then seeks that many nonland cards. • Chaos Balor deals 2 damage to target player and they create two Treasure tokens. • Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0. 4/5
Spine of Ish Sah 7Artifact When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
Territorial Kavu RGCreature — Kavu Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever Territorial Kavu attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard. */*
Szat's Will 4BInstant Choose one. If you control a commander as you cast this spell, you may choose both. • Each opponent sacrifices a creature they control with the greatest power. • Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
Loyal Gryff 2WCreature — Hippogriff Flash Flying When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. 2/2
Khalni Gem 4Artifact When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color.
Witch Hunter 2WWCreature — Human Cleric {T}: Witch Hunter deals 1 damage to target player or planeswalker. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. 1/1
Windscouter 3UCreature — Human Scout Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/3
Mirozel 3UCreature — Illusion Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. 2/3
Fell Horseman 3BCreature — Zombie Knight When Fell Horseman dies, put it on the bottom of its owner's library. 3/3
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