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17 May 2024: Card library updated.

Sword Coast Sailor

1U · Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."

Similar cards

Color identity:
NameManaTypeText
Overencumbered 1WEnchantment — Aura Enchant opponent When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token. At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
Ghostly Prison 2WEnchantment Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Propaganda 2UEnchantment Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Light of Promise 2WEnchantment — Aura Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Sunbond 3WEnchantment — Aura Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Retaliation 2GEnchantment Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
Crypt Sliver 1BCreature — Sliver All Slivers have "{T}: Regenerate target Sliver." 1/1
Poultice Sliver 2WCreature — Sliver All Slivers have "{2}, {T}: Regenerate target Sliver." (The next time that Sliver would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/2
Zombie Assassin 4BCreature — Zombie Assassin {T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated. 3/2
Armor Sliver 2WCreature — Sliver All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." 2/2
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