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17 May 2024: Card library updated.

Sword of Dungeons & Dragons

3 · Artifact — Equipment

Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Notorious Throng 3UTribal Sorcery — Rogue Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Blightsower Thallid Creature — Phyrexian Fungus When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token. 3/3
Smoke Shroud 1UEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying. When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.
Guild Artisan 1RLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Oltec Cloud Guard 3WCreature — Human Soldier Flying When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token. 3/2
Fractal Summoning XG/UG/USorcery — Lesson Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
Duskrider Peregrine 5WCreature — Bird Flying, protection from black Suspend 3—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3
Zurzoth, Chaos Rider 2RLegendary Creature — Devil Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random. 2/3
Archmage's Newt 1UCreature — Salamander Mount Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3 2/2
Chatterfang, Squirrel General 2GLegendary Creature — Squirrel Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. 3/3
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