Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sword of Fire and Ice

3 · Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Spelling Bee 2GCreature — Alien Insect Flying, deathtouch Whenever Spelling Bee deals combat damage to a player, that player looks at the top card of your library and chooses a word on that card. You spell that word. If you spell it correctly, draw a card. Otherwise, scry 1. 1/1
Dagger Caster 3RCreature — Viashino Rogue When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. 2/3
Deeproot Wayfinder 1GCreature — Merfolk Scout Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) 2/3
Bonethorn Valesk 4RCreature — Beast Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target. 4/2
Lightning Surge 3RRSorcery Lightning Surge deals 4 damage to any target. Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cone of Flame 3RRSorcery Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Mayhem Devil 1BRCreature — Devil Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. 3/3
Springjaw Trap 1Artifact Flash {4}, {T}, Sacrifice Springjaw Trap: It deals 3 damage to any target.
Bloodfire Kavu 2RRCreature — Kavu {R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature. 2/2
Guerrilla Tactics 1RInstant Guerrilla Tactics deals 2 damage to any target. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
Page 62