M:tG card similarity search
3 · Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}
| Name | Mana | Type | Text |
|---|---|---|---|
| Words of War | 2R | Enchantment | {1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead. |
| New Perspectives | 5U | Enchantment | When New Perspectives enters the battlefield, draw three cards. As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs. |
| Lore Drakkis | 1UR | Creature — Lizard Beast | Mutate {U/R}{U/R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand. 2/3 |
| Surprise Party | 2W | Enchantment | When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party. Robots you control get +1/+0 and have vigilance. |
| Celestial Vault | 1W | Artifact | {W}, {T}: Draft a card from Celestial Vault's spellbook and exile it face down. {1}, Sacrifice Celestial Vault: Put each card exiled with Celestial Vault into your hand. |
| Verdant Haven | 2G | Enchantment — Aura | Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
| Etherwrought Page | 1WUB | Artifact | At the beginning of your upkeep, choose one — • You gain 2 life. • Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) • Each opponent loses 1 life. |
| Pearlspear Courier | 2W | Creature — Human Soldier | You may choose not to untap Pearlspear Courier during your untap step. {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped. 2/1 |
| Hope and Glory | 1W | Instant | Untap two target creatures. Each of them gets +1/+1 until end of turn. |
| Join Forces | 2W | Instant | Untap up to two target creatures. They each get +2/+2 until end of turn. |