Card Codex

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17 May 2024: Card library updated.

Sword of Wealth and Power

3 · Artifact — Equipment

Equipped creature gets +2/+2 and has protection from instants and from sorceries. Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Storm the Vault 2URLegendary Enchantment Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Soulstealer Axe 1Artifact — Equipment Equipped creature has trample. Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage. Equip {2}
Overt Operative 3BCreature — Human Ninja Rigger Menace Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 2/3
Polymorphous Rush 2UInstant Strive — This spell costs {1}{U} more to cast for each target beyond the first. Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
Elvish Hydromancer 2GCreature — Elf Wizard Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control. 3/2
Shortcut Seeker 3UCreature — Human Rogue Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/5
Acquisition Octopus 2UArtifact Creature — Equipment Octopus Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/2
Splitting Slime 3GGCreature — Ooze {4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.) 3/3
Bond of Insight 3USorcery Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
Beacon Hawk 1WCreature — Bird Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. {W}: Beacon Hawk gets +0/+1 until end of turn. 1/1
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