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17 May 2024: Card library updated.

Sword-Point Diplomacy

2B · Sorcery

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

Similar cards

Color identity:
NameManaTypeText
Light Up the Stage 2RSorcery Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Embrace the Unknown 2RSorcery Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Unscrupulous Agent 1BCreature — Elf Detective When Unscrupulous Agent enters the battlefield, target opponent exiles a card from their hand. 1/1
Grave Expectations BInstant Choose one — • Heist target opponent's library. • Exile up to three target cards from your opponents' graveyards. You gain 3 life.
Mindleecher 4BBCreature — Nightmare Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled. 5/5
Collector's Cage 1WArtifact Hideaway 5 (When this artifact enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) {1}, {T}: Put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, you may play the exiled card without paying its mana cost.
Stitcher's Supplier BCreature — Zombie When Stitcher's Supplier enters the battlefield or dies, mill three cards. 1/1
Grave Strength 1BSorcery Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
Ivory Cup 1Artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
Skola Grovedancer 1GEnchantment Creature — Satyr Druid Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. 2/2
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