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17 May 2024: Card library updated.

Swords to Plowshares

W · Instant

Exile target creature. Its controller gains life equal to its power.

Similar cards

Color identity:
NameManaTypeText
Knight of Dusk's Shadow 1BCreature — Human Knight Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn. 2/2
Wall of Hope WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3
Broodstar 8UUCreature — Beast Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control. */*
Ground Assault RGSorcery Ground Assault deals damage to target creature equal to the number of lands you control.
Rumbling Rockslide 3RSorcery Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
Stonefury 3RRInstant Stonefury deals damage to target creature equal to the number of lands you control.
Struggle 2RInstant Struggle deals damage to target creature equal to the number of lands you control.
Consuming Blob 3GGCreature — Ooze Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." */*+1
Bronzebeak Foragers 3WCreature — Dinosaur When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield. {X}{W}: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life. 3/4
Fang of the Pack 5GCreature — Wolf Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) 5/3
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