M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Thraben Doomsayer | 1WW | Creature — Human Cleric | {T}: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2. 2/2 |
Goldmeadow Lookout | 3W | Creature — Kithkin Spellshaper | {W}, {T}, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has "{W}, {T}: Tap target creature." 2/2 |
Cloudgoat Ranger | 3WW | Creature — Giant Warrior Ranger | When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. 3/3 |
Basri Ket | 1WW | Legendary Planeswalker — Basri | [+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. [−2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. [−6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." Loyalty 3 |
Akim, the Soaring Wind | 2URW | Legendary Creature — Bird Dinosaur | Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. 3/4 |
Jenson Carthalion, Druid Exile | GW | Legendary Creature — Human Druid | Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2 |
Ledev Champion | 1GW | Creature — Elf Knight | Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink. 2/2 |
Militant Angel | 3WW | Creature — Angel | Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. 3/4 |
Harmonious Archon | 4WW | Creature — Archon | Flying Non-Archon creatures have base power and toughness 3/3. When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. 4/5 |
Squire's Devotion | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has lifelink. When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. |