M:tG card similarity search
4WW · Enchantment
When Sworn to the Legion enters the battlefield, nontoken creatures you control perpetually gain double team. Whenever you cast a creature spell, it perpetually gains double team.
Name | Mana | Type | Text |
---|---|---|---|
Mystic Snake | 1GUU | Creature — Snake | Flash When Mystic Snake enters the battlefield, counter target spell. 2/2 |
Prosperous Innkeeper | 1G | Creature — Halfling Citizen | When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever another creature enters the battlefield under your control, you gain 1 life. 1/1 |
Argothian Enchantress | 1G | Creature — Human Druid | Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card. 0/1 |
River Herald Guide | 2G | Creature — Merfolk Scout | Vigilance When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/1 |
Shu Grain Caravan | 2W | Creature — Human Soldier | When Shu Grain Caravan enters the battlefield, you gain 2 life. 2/2 |
Shu Soldier-Farmers | 4W | Creature — Human Soldier | When Shu Soldier-Farmers enters the battlefield, you gain 4 life. 2/4 |
Staunch Defenders | 3WW | Creature — Human Soldier | When Staunch Defenders enters the battlefield, you gain 4 life. 3/4 |
Lavinia, Azorius Renegade | WU | Legendary Creature — Human Soldier | Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. 2/2 |
Henge Walker | 3 | Artifact Creature — Golem | Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. 2/2 |
Feast of Blood | 1B | Sorcery | Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life. |