Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sylvan Anthem

GG · Enchantment

Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1.

Similar cards

Color identity:
NameManaTypeText
Minotaur Skullcleaver 2RCreature — Minotaur Berserker Haste When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. 2/2
Ondu Cleric 1WCreature — Kor Cleric Ally Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control. 1/1
Brood Weaver 3GCreature — Spider Reach When Brood Weaver dies, create a 1/2 green Spider creature token with reach. 2/4
Cosmium Kiln Artifact When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. Creatures you control get +1/+1.
Quirion Druid 2GCreature — Elf Druid {G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) 1/2
Grand Ball Guest 1RCreature — Human Peasant Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn. 2/2
Nadier, Agent of the Duskenel 5BLegendary Creature — Elf Warrior Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.) 3/3
Prowl, Pursuit Vehicle Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl. 2/3
Angelic Sell-Sword 4WCreature — Angel Mercenary Flying, vigilance Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. 4/4
Cabaretti Charm RGWInstant Choose one — • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.
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