M:tG card similarity search
G · Enchantment
Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Tranquil Path | 4G | Sorcery | Destroy all enchantments. Draw a card. |
| Ripjaw Raptor | 2GG | Creature — Dinosaur | Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. 4/5 |
| Enchantress's Presence | 2G | Enchantment | Whenever you cast an enchantment spell, draw a card. |
| Sarulf's Packmate | 3G | Creature — Wolf | When Sarulf's Packmate enters the battlefield, draw a card. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/3 |
| Horn of Greed | 3 | Artifact | Whenever a player plays a land, that player draws a card. |
| Flux | 2U | Sorcery | Each player discards any number of cards, then draws that many cards. Draw a card. |
| Rot Wolf | 2G | Creature — Phyrexian Wolf | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card. 2/2 |
| Explore | 1G | Sorcery | You may play an additional land this turn. Draw a card. |
| Satyr Enchanter | 1GW | Creature — Satyr Druid | Whenever you cast an enchantment spell, draw a card. 2/2 |
| Scroll of Origins | 2 | Artifact | {2}, {T}: Draw a card if you have seven or more cards in hand. |