M:tG card similarity search
G · Enchantment
Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
Name | Mana | Type | Text |
---|---|---|---|
Jayemdae Tome | 4 | Artifact | {4}, {T}: Draw a card. |
Reach Through Mists | U | Instant — Arcane | Draw a card. |
Scepter of Insight | 1UU | Artifact | {3}{U}, {T}: Draw a card. |
Treasure Trove | 2UU | Enchantment | {2}{U}{U}: Draw a card. |
Urza's Blueprints | 6 | Artifact | Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card. |
Memory Bank | 1U | Sorcery | Draw a card. Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.) |
Wirewood Savage | 2G | Creature — Elf | Whenever a Beast enters the battlefield, you may draw a card. 2/2 |
Last Thoughts | 3U | Sorcery | Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Council's Deliberation | 1U | Instant | Draw a card. Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card. |
Obsessive Search | U | Instant | Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |