Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sylvan Ranger

1G · Creature — Elf Scout Ranger

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. 1/1

Similar cards

Color identity:
NameManaTypeText
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Invasion of Kaldheim 3RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
Molderhulk 7BGCreature — Fungus Zombie Undergrowth — This spell costs {1} less to cast for each creature card in your graveyard. When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield. 6/6
Dauntless Survivor 1GCreature — Human Warrior When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. 1/1
Farewell to Arms 1BBEnchantment As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm. When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
Juniper Order Druid 2GCreature — Human Cleric Druid {T}: Untap target land. 1/1
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Hall of Storm Giants Land If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
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