M:tG card similarity search
2G · Creature — Human Druid
Vigilance Whenever Sylvan Shepherd attacks, roll a d20. 1—9 | You gain 1 life. 10—19 | You gain 2 life. 20 | You gain 5 life. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Pulse Tracker | B | Creature — Vampire Rogue | Whenever Pulse Tracker attacks, each opponent loses 1 life. 1/1 |
Artificer's Assistant | U | Creature — Bird | Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 1/1 |
Preacher of the Schism | 2B | Creature — Vampire Cleric | Deathtouch Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life. 2/4 |
Nightmare's Thirst | B | Instant | You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |
Renounce | 1W | Instant | Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way. |
Vicious Rumors | B | Sorcery | Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life. |
Oracle of the Alpha | 2U | Creature — Bird Wizard | Flying When Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle. Whenever Oracle of the Alpha attacks, scry 1. 2/3 |
Sanguine Brushstroke | 1BB | Enchantment | When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield. Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life. |
Fiery Justice | RGW | Sorcery | Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life. |
Impassioned Orator | 1W | Creature — Human Cleric | Whenever another creature enters the battlefield under your control, you gain 1 life. 2/2 |