M:tG card similarity search
G · Sorcery
Search your library for a creature card, reveal it, then shuffle and put that card on top.
Name | Mana | Type | Text |
---|---|---|---|
Pact Weapon | 3B | Artifact — Equipment | As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card. |
Yawgmoth's Testament | 2B | Sorcery | Until end of turn, you may play face-up cards you own from exile. If a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead. |
Once Upon a Time | 1G | Instant | If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
Veiled Ascension | 3W | Enchantment | When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control. Face-down creatures you control enter the battlefield with a flying counter on them. At the beginning of your upkeep, you may cloak the top card of your library. |
Domri, Chaos Bringer | 2RG | Legendary Planeswalker — Domri | [+1]: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) [−3]: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. [−8]: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample." Loyalty 5 |
The Antiquities War | 3U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |
Temporal Cascade | 5UU | Sorcery | Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.) |
Invasive Surgery | U | Instant | Counter target sorcery spell. Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles. |
Mishra's Research Desk | 1 | Artifact | {1}, {T}, Sacrifice Mishra's Research Desk: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
Omen Machine | 6 | Artifact | Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. |