Card Codex

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17 May 2024: Card library updated.

Sylvan Yeti

2GG · Creature — Yeti

Sylvan Yeti's power is equal to the number of cards in your hand. */4

Similar cards

Color identity:
NameManaTypeText
Malignant Growth 3GUEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.
Heal the Scars 3GInstant Regenerate target creature. You gain life equal to that creature's toughness.
Hit the Mother Lode 4RRRSorcery Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Skarrgan Pit-Skulk GCreature — Human Warrior Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Skarrgan Pit-Skulk's power can't block it. 1/1
Herald of Ilharg 2RGCreature — Boar Beast Trample Whenever you cast a creature spell, put two +1/+1 counters on Herald of Ilharg. If that spell has mana value 5 or greater, Herald of Ilharg deals damage equal to the number of counters on it to each opponent. 3/3
Engineered Explosives XArtifact Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.
Greater Good 2GGEnchantment Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Dust 3WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them.
Blood RGSorcery Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.)
Soul's Fire 2RInstant Target creature you control deals damage equal to its power to any target.
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