Card Codex

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17 May 2024: Card library updated.

Sylvia Brightspear

2W · Legendary Creature — Human Knight

Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) Double strike Dragons your team controls have double strike. 2/2

Similar cards

Color identity:
NameManaTypeText
Shu Cavalry 2WCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/2
Shu Elite Companions 4WCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/3
Wei Elite Companions 4BCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/3
Wei Strike Force 2BCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/1
Wu Elite Cavalry 3UCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/3
Wu Light Cavalry 1UCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/2
Defiler of Instinct 2RRCreature — Phyrexian Kavu First strike As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target. 4/4
Roar of the Fifth People Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create two 3/3 green Dinosaur creature tokens. II — Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. IV — Dinosaurs you control gain double strike and trample until end of turn.
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Bird Maiden 2RCreature — Human Bird Flying 1/2
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