M:tG card similarity search
1G · Creature — Human Druid
{T}: Add one mana of any color that a land an opponent controls could produce. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Quickchange | 1U | Instant | Target creature becomes the color or colors of your choice until end of turn. Draw a card. |
Alloy Golem | 6 | Artifact Creature — Golem | As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 4/4 |
Magus of the Coffers | 4B | Creature — Human Wizard | {2}, {T}: Add {B} for each Swamp you control. 4/4 |
Dream Coat | U | Enchantment — Aura | Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn. |
Akroma's Blessing | 2W | Instant | Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.) |
Urza's Tower | Land — Urza's Tower | {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead. | |
Bubbling Muck | B | Sorcery | Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}. |
Nature's Embrace | 2G | Enchantment — Aura | Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color." |
Urza's Power Plant | Land — Urza's Power-Plant | {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead. | |
Scaled Nurturer | 1G | Creature — Dragon Druid | {T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life. 0/2 |