M:tG card similarity search
1 · Artifact — Equipment
Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip {1}
Name | Mana | Type | Text |
---|---|---|---|
Acornelia, Fashionable Filcher | 3B | Legendary Creature — Squirrel | Whenever you cast a spell with a squirrel in its art, you get {A} (an acorn counter). Whenever a Squirrel you control enters the battlefield or dies, you get {A}. {2}{B}, Pay X {A}: Target creature gets -X/-X until end of turn. {G}, Pay X {A}: Target creature gets +X/+X until end of turn. 3/3 |
Spiteful Returned | 1B | Enchantment Creature — Zombie | Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life. Enchanted creature gets +1/+1. 1/1 |
Nature's Claim | G | Instant | Destroy target artifact or enchantment. Its controller gains 4 life. |
Make Your Mark | R/W | Instant | Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token. |
Fistful of Force | 1G | Instant | Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Easterling Vanguard | 1B | Creature — Human Warrior | When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 2/1 |
The Drum, Mining Facility | Plane — Earth | Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn. Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | |
Valorous Charge | 1WW | Sorcery | White creatures get +2/+0 until end of turn. |
Nyxborn Wolf | 2G | Enchantment Creature — Wolf | Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +3/+1. 3/1 |
Kelsien, the Plague | RWB | Legendary Creature — Human Assassin | Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter. 2/2 |