M:tG card similarity search
2G · Enchantment
Skip your draw step. {1}, Tap two untapped creatures you control: Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Soul of the Harvest | 4GG | Creature — Elemental | Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card. 6/6 |
| Shaman of the Great Hunt | 3R | Creature — Orc Shaman | Haste Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it. Ferocious — {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater. 4/2 |
| Omen Machine | 6 | Artifact | Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. |
| Teferi, Timebender | 4WU | Legendary Planeswalker — Teferi | [+2]: Untap up to one target artifact or creature. [−3]: You gain 2 life and draw two cards. [−9]: Take an extra turn after this one. Loyalty 5 |
| Filigree Fracture | 2G | Instant | Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. |
| Dryad's Caress | 4GG | Instant | You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control. |
| Angelic Favor | 3W | Instant | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Cast this spell only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step. |
| Arcades, the Strategist | 1GWU | Legendary Creature — Elder Dragon | Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. 3/5 |
| Probe | 2U | Sorcery | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards. |
| Chilling Trap | U | Instant | Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. |