Card Codex

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17 May 2024: Card library updated.

Symbiotic Deployment

2G · Enchantment

Skip your draw step. {1}, Tap two untapped creatures you control: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Betrayal UEnchantment — Aura Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.
Bennie Bracks, Zoologist 3WLegendary Creature — Elf Druid Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of each end step, if you created a token this turn, draw a card. 3/2
Gluntch, the Bestower 1GWLegendary Creature — Jellyfish Flying At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens. 0/5
Mana Vapors 1USorcery Lands target player controls don't untap during their next untap step.
Owlbear 3GGCreature — Bird Bear Trample Keen Senses — When Owlbear enters the battlefield, draw a card. 4/4
Misstep 1USorcery Creatures target player controls don't untap during that player's next untap step.
Wall of Frost 1UUCreature — Wall Defender Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. 0/7
Righteous Authority 3WUEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each card in its controller's hand. At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Hokori, Dust Drinker 2WWLegendary Creature — Spirit Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. 2/2
Wiretapping 4UEnchantment Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
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