M:tG card similarity search
3G · Creature — Elf
When Symbiotic Elf dies, create two 1/1 green Insect creature tokens. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Goblin Bookie | R | Creature — Goblin | {R}, {T}: Reflip any coin or reroll any die. (Activate only any time it makes sense.) 1/1 |
| Ysgard's Call | XWW | Sorcery — Adventure | Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.) |
| Merfolk Coralsmith | 2U | Creature — Merfolk | {1}: Merfolk Coralsmith gets +1/-1 until end of turn. When Merfolk Coralsmith dies, scry 2. 2/3 |
| Go-Shintai of Shared Purpose | 3W | Legendary Enchantment Creature — Shrine | Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control. 1/3 |
| Parish-Blade Trainee | 1W | Creature — Human Soldier | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Parish-Blade Trainee dies, put its counters on target creature you control. 1/2 |
| Choice of Fortunes | 2U | Sorcery | Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game. |
| Hangarback Walker | XX | Artifact Creature — Construct | Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. {1}, {T}: Put a +1/+1 counter on Hangarback Walker. 0/0 |
| Aether Poisoner | 1B | Creature — Human Artificer | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 1/1 |
| Elvish Pathcutter | 3G | Creature — Elf Scout | {2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2 |
| Magus of the Order | 2GG | Creature — Human Wizard | {G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle. 3/3 |