M:tG card similarity search
4 · Artifact
Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Furtive Analyst | 2U | Creature — Human Wizard | Vigilance {2}, {T}: Draw a card, then discard a card. 1/4 |
Cemetery Recruitment | 1B | Sorcery | Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card. |
Heed the Mists | 3UU | Sorcery — Arcane | Mill a card, then draw cards equal to the milled card's mana value. |
Deepwood Ghoul | 2B | Creature — Zombie | Pay 2 life: Regenerate Deepwood Ghoul. 2/1 |
Catapult Captain | Creature — Zombie | {2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness. 2/6 | |
Essence of the Wild | 3GGG | Creature — Avatar | Creatures you control enter the battlefield as a copy of Essence of the Wild. 6/6 |
Archon of Sun's Grace | 2WW | Creature — Archon | Flying, lifelink Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. 3/4 |
Mesmeric Sliver | 3U | Creature — Sliver | All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) 2/2 |
Wintermoor Commander | WB | Creature — Human Knight | Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/* |
Horde of Notions | WUBRG | Legendary Creature — Elemental | Vigilance, trample, haste {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost. 5/5 |