Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Symmetry Matrix

4 · Artifact

Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card.

Similar cards

Color identity:
NameManaTypeText
Synapse Sliver 4UCreature — Sliver Whenever a Sliver deals combat damage to a player, its controller may draw a card. 3/3
Fluxcharger 2URCreature — Weird Flying Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn. 1/5
Hedron Rover 4Artifact Creature — Construct Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. 2/2
Hedron Scrabbler 2Artifact Creature — Construct Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. 1/1
Solitude 3WWCreature — Elemental Incarnation Flash Lifelink When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand. 3/2
Belt of Giant Strength 1GArtifact — Equipment Equipped creature has base power and toughness 10/10. Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.
Scythe Leopard GCreature — Cat Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. 1/1
Steppe Lynx WCreature — Cat Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. 0/1
Anax, Hardened in the Forge 1RRLegendary Enchantment Creature — Demigod Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. */3
Phantasmal Fiend 3BCreature — Illusion {B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn. 1/5
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