Card Codex

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17 May 2024: Card library updated.

Symmetry Sage

U · Creature — Human Wizard

Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn. 0/2

Similar cards

Color identity:
NameManaTypeText
Refraction Trap 3WInstant — Trap If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
Nantuko Mentor 2GCreature — Insect Druid {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1
Bond of Insight 3USorcery Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
Dire Mimic 2Artifact — Treasure Flash {T}, Sacrifice Dire Mimic: Add one mana of any color. {3}: Dire Mimic becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.
Legion Reconsecrator 2BCreature — Vampire Soldier Whenever Legion Reconsecrator attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types. When Legion Reconsecrator dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield. 3/2
Inspiring Statuary 3Artifact Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Rug of Smothering 3Artifact Creature — Construct Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. 1/3
Sun-Blessed Guardian 1WCreature — Human Cleric {5}{R/P}: Transform Sun-Blessed Guardian. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 2/2
Atarka Beastbreaker 1GCreature — Human Warrior Formidable — {4}{G}: Atarka Beastbreaker gets +4/+4 until end of turn. Activate only if creatures you control have total power 8 or greater. 2/2
Crusader of Odric 2WCreature — Human Soldier Crusader of Odric's power and toughness are each equal to the number of creatures you control. */*
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