Card Codex

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17 May 2024: Card library updated.

Symmetry Sage

U · Creature — Human Wizard

Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn. 0/2

Similar cards

Color identity:
NameManaTypeText
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Student of Elements 1UCreature — Human Wizard When Student of Elements has flying, flip it. 1/1
Aeromoeba 3UCreature — Elemental Beast Flying Discard a card: Switch Aeromoeba's power and toughness until end of turn. 2/4
Bess, Soul Nourisher 1GWLegendary Creature — Human Citizen Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on Bess, Soul Nourisher. Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess. 1/1
Slickshot Lockpicker 2UCreature — Human Rogue When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/3
River Song's Diary 3Artifact Imprint — Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves. At the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.
Timber Paladin 1GArtifact Creature — Knight As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. 1/1
Shell of the Last Kappa 3Legendary Artifact {3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.
Godhead of Awe W/UW/UW/UW/UW/UCreature — Spirit Avatar Flying Other creatures have base power and toughness 1/1. 4/4
Sin Collector 1WBCreature — Human Cleric When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. 2/1
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